Post by amarantha aisling finnigan on Sept 9, 2011 20:37:36 GMT -5
AMARANTHA AISLING FINNIGAN
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Sing me to sleep. Sing me to sleep... And then leave me alone.
Don't try to wake me in the morning... 'Cause I will be gone.[/color][/font][/center]
COME INTO MY WORLD
-------------------- SEE THROUGH MY EYES.[/color][/font][/center]
FULL NAME:
Amarantha Aisling Finnigan.
NICKNAMES:
Amy, Ames, and Finnie.
AGE:
Sixteen.
BIRTH DATE:
May Eighth.
BLOOD TYPE:
Half-Blood.
SEXUALITY:
Bisexual.
HOUSE & YEAR:
Ravenclaw, Sixth.
OCCUPATION:
N/A.
IT'S THE BEST WAY OF LIVING
-------------------- BETWEEN THE TRUTHS AND THE LIES.[/color][/font][/center]
PLAYBY:
Emily Browning.
BEST TRAITS:
Caring for friends and family, generous, polite towards everyone, sweet, and unwittingly observant. Easily charms with an innocent personality.
WORST TRAITS:
Clumsy, daydreamer, really quiet, too trusting of people, and unaware. Makes a good victim, and bottles up her emotions away from everyone.
PERSONALITY:
Amy has never been loud. Obnoxious. Nor needy. In fact, in contrast with her intelligent and strategic brother and other Ravenclaw in the family, she plays the rather timidly shy but silently caring kind of girl, similar to any girl-next-door in stories. It can be a bit irritating to him that she is this way, and it takes prodding from her family or close friends to get her to stand up for herself. When she does speak, she does carry the same intelligence as Benjamin, but also has the patience to take the time and slow down; enjoy the small things in life and what they can provide. She may carry the smarts of any Ravenclaw, but she hardly uses it except when she is equipped with paper and quill... Or if she's making observations about something.
Seeing as "paper and quill" have been mentioned, it would be best to point out that, of all things, she is a writer on her free time, as well as a photographer. She likes finding the beauty and enjoyment of things, and they are the only passions she would do other than reading. She's not all for surprises or jumping head-first, which she does share with Benjamin, unless they are delightful things that go swimmingly well with her passions or something. But, if they do not, she would like if things were calm and played out as they should be done in her eyes. Therefore, she is not opt to changing the pace of thing suddenly without being, at least, aware that it will occur or it is a minute one that doesn't affect her much.
There is a dark side to Amy, though. Hardly anyone has ever been one to witness it unless they find her when she runs or wanders off on her own after being unable to keep her pent-up emotions any longer. When they do find her, she usually is either in a fit of anger or tears, kicking and punching things deftly, her head low as her bangs cover her face, and a grim expression placed there over her usual smile. She can hold things in, but when things get too rough, her first instincts are to either run or fight. It doesn't matter whether or not it is triggered at last by a small or large matter, it just happens. It takes the comfort of those closest to her to calm her down, and nobody else, for she could possibly hurt someone when she is that way. This is the Amy you, nor she, ever wants to see or feel, for she bears tempered words like steel and a wit like fire at these times.
FEAR IS WITHERING THE SOUL
-------------------- AT THE POINT OF NO RETURN.[/color][/font][/center]
NATIONALITY:
English.
HOME TOWN:
London England.
FINANCIAL STATUS:
Middle class.
PARENTS:
Thomas Finnigan, 38.
Delaney Finnigan (née Finch-Fletchley), 38.
SIBLINGS:
• • ---- ---- Finnigan, 18.
• • Benjamin Lucas Finnigan, 7th.
• • ---- ---- Finnigan, 4th.
OTHERS:
Related to the Finnigans and Longbottoms.
HISTORY:
Amy's life was never too normal, but neither breathtakingly exciting. All she really knew about her oldest brother is that he had been a Slytherin who was quite the constant chaos-causer, and had never fit in. Then, there was her other brother, also in Ravenclaw, who was very reliable and intelligent, and remains one of the few she trusts the most. And, last but not least, there is her little sister, who had taken up a bit of Amy's own personality, and perhaps is even more kind-hearted. She had always tried to, if anything, make sure everyone got along well, but it was never something that worked... And, by that ,she means that the eldest sibling never really worked together with the rest.
When the oldest brother went off to Hogwarts and was sorted into Slytherin, she will admit that it caused a bit of irritation and worry to cross her mind, and it was felt all about the Finnigan home. But it was a little better when Benjamin was sorted into Ravenclaw, even though, the summer before, things seemed so out of hand and disorganized with the oldest's return... A year came and went, with only Amy and her little sister. It was a quiet but fun-filled year, and everything seemed alright again. Then, the next autumn, it was Amy's turn at last. Her mother was worrisome that one of her daughters would get sorted into Slytherin as well, but was relieved when a letter arrived a few days after Amy's departure with her brothers, saying that she was sorted into Ravenclaw as well.
She had quite the time of her life. Though she was, at first, only known around the school as Benjamin's little sister, soon she made an identity of her own as the years went by. She was delighted when her little sister was sorted in Hufflepuff, though the oldest brother began to drift from view, especially when the Slytherin moved out of the house. That caused a crack in the familial ties, and their mother, the summer before this school year, became increasingly prejudiced of others the house and anybody supporting them. Though Amy doesn't agree with her views, she keeps it bottled up like all her other feelings and goes on her way... She wants to be of help; of use, but she's too hesitant, and too many people want to protect her instead of help.
SEE WHO I AM
-------------------- BREAK THROUGH THE SURFACE.[/color][/font][/center]
ALIAS:
ADag.
RP EXPERIENCE:
Six years.
OTHER CHARACTERS:
None.
SAMPLE POST:
(Taken from here, though I don't know if you can see it as a guest.)
There has always just been something. Comforting. Nice. Just plain wonderful, even, about being all by herself sometimes. Sure, it may label her to others that she's a loner but, when you're surrounded by amongst a crowd of them day after day in a place like this, one cannot help but not feel that they are anything depressingly special anymore... Because they're not alone. No, it's hardly really a possibility when they're in a place filled with people who all suffer issues like you. They may not look like you, act like you, or talk like you, but they still have a colorful background whose only differences are comparable to the sets of features on twins down to the fingerprints; not the same, but quite strikingly similar in some places.
She'll admit, certainly doesn't like being all on her lonesome quite constantly. In fact, she would have probably gone completely insane without companionship, but there aren't many friends one could in a place like this. Everyone was just so naturally distant, even if some were very bright-minded in the manners of being optimistic and friendly. They were all practically strangers stuck within the walls of this asylum. Things aren't ever what they seem, no matter how much the staff coo you in thinking that it is. She would know; she's been here for three years... And she's learned a lot about the power of dreams, most especially. It may sound childish, she knows, but it's nothing imaginary or of surreal proportions. There is still a reality that both the patients and staff fall in. Then there's this other place that she simply coins as the "dream world". Constant war goes on, things always biting and clashing with each other...
But she could care less for the topic right now. All she wanted to do was to draw her latest venture concerning some viking warriors in a far-away village amidst a bog with a permanent layer of cloudy haze. They had kidnapped some of the town's children with the intention to enslave them, but she had arrived on the scene just in time before they sailed off. She didn't know anything about how to steer a boat, let alone a fighter schooner, but she managed to eliminate all the horrid villains except a handful who decided to surrender. The rest of the story was history; they got the boat to go near the shore, where she took one of the longboats and rowed them back, shooting a hole in one of the sails to make sure that they fled and were to be gone before she'd get ashore within the inlet between the mountains that normally hid the village, which they happily obliged in doing. The children were all safe and sound, and the people offered to let her stay, but that's when she simply vanished before them; returned to reality.
These missions had no real reason except to give her something to do. And she didn't have control over where they took her. She may be able to help other patients and such in "escaping", as the other guiders called the process of being able to leave the consciousness of their mind and go adrift to the dream world... But she has yet to figure out how to use them to make them any relevance to her own intentions, goals, and wants. Not that she minded. She liked the element of surprise: it kept her on her own feet.
As she finished the sketch involving that location, even including one of the vikings looking over it to add a bit of a haunting look. She held it up to the light, gazing at it in case she wanted to add any details before sighing, "Ah... Another masterpiece well-spent on creating." She chuckled as she placed it on the bedside table before flopping on her back, the soft pillow and blankets a bit cool under her skin. She looked up at the ceiling, reminiscing some select memories of the past..
There has always just been something. Comforting. Nice. Just plain wonderful, even, about being all by herself sometimes. Sure, it may label her to others that she's a loner but, when you're surrounded by amongst a crowd of them day after day in a place like this, one cannot help but not feel that they are anything depressingly special anymore... Because they're not alone. No, it's hardly really a possibility when they're in a place filled with people who all suffer issues like you. They may not look like you, act like you, or talk like you, but they still have a colorful background whose only differences are comparable to the sets of features on twins down to the fingerprints; not the same, but quite strikingly similar in some places.
She'll admit, certainly doesn't like being all on her lonesome quite constantly. In fact, she would have probably gone completely insane without companionship, but there aren't many friends one could in a place like this. Everyone was just so naturally distant, even if some were very bright-minded in the manners of being optimistic and friendly. They were all practically strangers stuck within the walls of this asylum. Things aren't ever what they seem, no matter how much the staff coo you in thinking that it is. She would know; she's been here for three years... And she's learned a lot about the power of dreams, most especially. It may sound childish, she knows, but it's nothing imaginary or of surreal proportions. There is still a reality that both the patients and staff fall in. Then there's this other place that she simply coins as the "dream world". Constant war goes on, things always biting and clashing with each other...
But she could care less for the topic right now. All she wanted to do was to draw her latest venture concerning some viking warriors in a far-away village amidst a bog with a permanent layer of cloudy haze. They had kidnapped some of the town's children with the intention to enslave them, but she had arrived on the scene just in time before they sailed off. She didn't know anything about how to steer a boat, let alone a fighter schooner, but she managed to eliminate all the horrid villains except a handful who decided to surrender. The rest of the story was history; they got the boat to go near the shore, where she took one of the longboats and rowed them back, shooting a hole in one of the sails to make sure that they fled and were to be gone before she'd get ashore within the inlet between the mountains that normally hid the village, which they happily obliged in doing. The children were all safe and sound, and the people offered to let her stay, but that's when she simply vanished before them; returned to reality.
These missions had no real reason except to give her something to do. And she didn't have control over where they took her. She may be able to help other patients and such in "escaping", as the other guiders called the process of being able to leave the consciousness of their mind and go adrift to the dream world... But she has yet to figure out how to use them to make them any relevance to her own intentions, goals, and wants. Not that she minded. She liked the element of surprise: it kept her on her own feet.
As she finished the sketch involving that location, even including one of the vikings looking over it to add a bit of a haunting look. She held it up to the light, gazing at it in case she wanted to add any details before sighing, "Ah... Another masterpiece well-spent on creating." She chuckled as she placed it on the bedside table before flopping on her back, the soft pillow and blankets a bit cool under her skin. She looked up at the ceiling, reminiscing some select memories of the past..
THE WORLD IS IN OUR HANDS
-------------------- THIS IS NOT THE END.[/color][/font]
THIS APPLICATION WAS MADE BY MIA OF CAUTION AND POTTERWATCH.
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